public class Sponge4ArmorListener extends ViaListener
| Constructor and Description | 
|---|
| Sponge4ArmorListener() | 
| Modifier and Type | Method and Description | 
|---|---|
| protected int | getEntityId(org.spongepowered.api.entity.living.player.Player p) | 
| void | onInteract(org.spongepowered.api.event.action.InteractEvent event,
          org.spongepowered.api.entity.living.player.Player player) | 
| void | onInventoryClick(org.spongepowered.api.event.item.inventory.ClickInventoryEvent e,
                org.spongepowered.api.entity.living.player.Player player) | 
| void | onJoin(org.spongepowered.api.event.network.ClientConnectionEvent.Join e) | 
| void | onRespawn(org.spongepowered.api.event.entity.living.humanoid.player.RespawnPlayerEvent e) | 
| void | onWorldChange(DisplaceEntityEvent.Teleport e) | 
| void | register()Register the event | 
| void | sendArmorUpdate(org.spongepowered.api.entity.living.player.Player player) | 
| void | sendDelayedArmorUpdate(org.spongepowered.api.entity.living.player.Player player) | 
getRequiredPipeline, getUserConnection, isOnPipe, isRegistered, setRegisteredpublic void sendArmorUpdate(org.spongepowered.api.entity.living.player.Player player)
public void onInventoryClick(org.spongepowered.api.event.item.inventory.ClickInventoryEvent e,
                             org.spongepowered.api.entity.living.player.Player player)
public void onInteract(org.spongepowered.api.event.action.InteractEvent event,
                       org.spongepowered.api.entity.living.player.Player player)
public void onJoin(org.spongepowered.api.event.network.ClientConnectionEvent.Join e)
public void onRespawn(org.spongepowered.api.event.entity.living.humanoid.player.RespawnPlayerEvent e)
public void onWorldChange(DisplaceEntityEvent.Teleport e)
public void sendDelayedArmorUpdate(org.spongepowered.api.entity.living.player.Player player)
public void register()
ViaListenerregister in class ViaListenerprotected int getEntityId(org.spongepowered.api.entity.living.player.Player p)
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